Logic and Applications

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Submitted By dkelvt
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Looking at the new gaming table we need to address the problem of card counting. This has been an issue over the past years and to eliminate it we need to understand how counting can be done in the first place. Counting cards is being able to track the relationship between the high valued cards and the low. The strategy with this is to be able to play as others do without being recognized as a counter. By this I will use the poker face, many will hem and haw over their decisions and a well groomed counter can do this without being noticed by others. What is needed is one that can see the faces of the players and calculate how their expressions play into the game. A way to be able to read faces is to learn how to count cards yourself. Having the basic strategy and understanding will help to develop one into seeing into the future of players. We can go further with this and develop a dealer who can spot a player of this caliber more easily if they understand statistics along with full on counting skills.
At this time we need to have a group of people and begin training them to count cards. By doing this along with teaching a statistical aspect of the problem we can begin to have dealers who are able to spot basic card counters at a glance. For training we will use High-Low, this will help to train at a faster rate.
High-Low the 2-6 are valued at +1, and the 10s and Aces are counted as -1. Note that there are the same amount in each group: 2,3,4,5,6 and 10,J,Q,K,A. The 7,8,9 are neutral in this count. An eye should be trained to not even see these for counting purposes, for they have no bearing on the count. Start with a deck of cards, flipping them over one at a time and keeping the running count. If they come out 8,K,3,3,6,2,7,A we would count 0,-1, 0, +1, +2, +3, +3, +2. At the end of the deck we should come out at "0". Continuing to practice this we can…...

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